post jam — clarity update


Hi! Dev team of Delve into the abyss here.
Since the initial release of out game, we've received a lot of feedback (thank you!) on how we could make the game better. This update is a response to that, so if you've played the game before, now's the time to try it again!

So what changed?

-Replayability fixed! Now the map regenerates, and all the start over buttons function correctly

-Clarity greatly improved - no need to ponder over two rows of symbols, now you can just read our helpful preview text that's displayed in the middle of the battle at all times

-Actions info! now you can find out what those monster actions actually do - hover over any action in battle to read what it does on a 1x multiplier

-Music updates! Face the boss and listen to a new epic rendition of our battle theme

So what's next?

We fell in love with the game and want to continue developing it. Our roadmap contains some more polishes, and a lot more content - more enemies, more wheel parts, more shrine options, hell, even an extra boss or two

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